Impact on Standard decks:
The Colors:
I believe the only mana fixing land from M15 are the 5 pain lands - they "pain" their controllers 1 damage when tapped for colored mana. It's expected 5 or more mana fixing will be in the next block. All together, we are getting a mana base of the same abundance as RTR-THS standard: 10 Scryland, 5 pain land, 5 other fixing, plus Mana Confluence. In theory, the mana base today can support tri color decks, in the coming standard, tri color decks should be supported by the future mana base, too.
The Planeswalkers:
Chandra, Pyromaster is my target to hoard. For its proved impact on Standard this year, it seems more solid than the other planeswalkers: Jace gives no drawing effect, Garruk costs too many mana, Ajani and Liliana are not surprising at all. But history taught us things can change dramatically with new sets. At least Jace and Garruk will upsurge if grave decks and ramp decks become mainstream.
Nissa, Worldwaker feels a very good one, if they print better ramp cards, it single-handedly finishes the game by generating 4/4s. Even, if they don't do so, it fits into most ramp decks. We can use the untap ability to cast overloaded Cyclonic Rift, activate Monstrous on Polukranos, World Eater, make all creatures +4/+4 with Nylea, God of the Hunt. When it drops to 8-10 tix, I should collect some.
Creatures:
Among the new 6/6 Mythics, Soul of Sandalar is my choice. Dealing 3 + 3 damage for 5 mana is decent in GR ramp decks and it can kill Elspeth the next turn after her -3. On the other hand, Souls from the remaining planes look much harder to fit in Standard construct.
Another red card, Goblin Rabblemaster matches one of the good card criteria: It finishes the game itself. It 's a mini Grave Titan, walking Bitterblossom, if in the right deck.
The Colors:
I believe the only mana fixing land from M15 are the 5 pain lands - they "pain" their controllers 1 damage when tapped for colored mana. It's expected 5 or more mana fixing will be in the next block. All together, we are getting a mana base of the same abundance as RTR-THS standard: 10 Scryland, 5 pain land, 5 other fixing, plus Mana Confluence. In theory, the mana base today can support tri color decks, in the coming standard, tri color decks should be supported by the future mana base, too.
The Planeswalkers:
Chandra, Pyromaster is my target to hoard. For its proved impact on Standard this year, it seems more solid than the other planeswalkers: Jace gives no drawing effect, Garruk costs too many mana, Ajani and Liliana are not surprising at all. But history taught us things can change dramatically with new sets. At least Jace and Garruk will upsurge if grave decks and ramp decks become mainstream.
Nissa, Worldwaker feels a very good one, if they print better ramp cards, it single-handedly finishes the game by generating 4/4s. Even, if they don't do so, it fits into most ramp decks. We can use the untap ability to cast overloaded Cyclonic Rift, activate Monstrous on Polukranos, World Eater, make all creatures +4/+4 with Nylea, God of the Hunt. When it drops to 8-10 tix, I should collect some.
Creatures:
Among the new 6/6 Mythics, Soul of Sandalar is my choice. Dealing 3 + 3 damage for 5 mana is decent in GR ramp decks and it can kill Elspeth the next turn after her -3. On the other hand, Souls from the remaining planes look much harder to fit in Standard construct.
Another red card, Goblin Rabblemaster matches one of the good card criteria: It finishes the game itself. It 's a mini Grave Titan, walking Bitterblossom, if in the right deck.
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